| Nintendo DS | |||||||||
Trauma Center : Under the KnifeReviewed by Alex Tiedemann
The first game to truly take advantage of the Nintendo DS, Trauma Center simply would not work without the touch screen. Using the stylus to slice, stitch and swab a patient feels very natural. Selecting tools is beyond easy with icons for each at the sides of the screen; a quick tap is all that is required. During each operation the attending nurse will usually prompt players to perform the next task, so knowing what to do is rarely a problem. The challenge then, comes from facing the clock and the patient's dropping vital signs. Despite the intuitive control scheme, Trauma Center is not for the casual gamer. The difficulty is quite high starting with the third operation and gets dramatically more difficult from there. A determined player will eventually master the skills necessary to advance through all thirty-seven missions, but it should be known that progress is slow. Those that choose to face the challenges, however, will find an intriguing story and will get a sense of accomplishment not usually seen in video games. More Screenshots (click image to enlarge): |
|||||||||

Developer:
Atlus Software

Once story mode is completed, there are bonus missions to unlock if a player is so inclined. These X missions are similar to operations in the story mode, but the patient's vitals drop more quickly and the organisms infecting them are faster. It should be noted that the difficulty level on these bonus missions is extremely high, even by this game's standards.
